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## Problem
The Painless autocomplete feature implemented with the monaco editor only includes the method definition in the suggestion description. While this is helpful, it is incomplete, and there i…
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A common use case (for us anyway) is mounting the Gen3 or Gen3 Lite onto a mobile robot platform (e.g. Clearpath's Jackal, Dingo, or Husky). Unfortunately, it appears to be impossible to run a comple…
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I'm creating a tracking issue to help assess the status of .NET Core/.NET Standard support for SQLprovider. If people can help me define what we need to assess that would be great.
Below I've pa…
dsyme updated
2 years ago
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Recently I installed those tweaks
![B33E518A-956C-4150-A90B-C96408B0A097](https://user-images.githubusercontent.com/59718576/113697515-e5ffdc00-96f0-11eb-8faa-c3d8acfed9f3.png)
![5B34FB56-31F0-…
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[Marketplace](http://marketplace.xbox.com/en-US/Product/Infinite-Undiscovery/66acd000-77fe-1000-9115-d802535107db)
Tested on (https://github.com/benvanik/xenia/commit/0c20f1c0fcac56939a82151f825c…
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### Tested versions
- Reproducible in: 4.3.rc3 [03afb92ef]
### System information
Ubuntu 22.04.4 LTS - Godot v4.3.rc3
### Issue description
I have an addon called [Scene Manager](https://github.c…
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### Describe the project you are working on
The GDScript implementation.
### Describe the problem or limitation you are having in your project
The main to reuse code in GDScript is via inheri…
vnen updated
2 months ago
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Attempting to use depth-nerfacto with the following transforms.json:
```
{
"frames": [
{
"camera_angle_x": 1.6206331253051758,
"camera_angle_y": 1.068215131…
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### Describe the project you are working on
Godot itself
### Describe the problem or limitation you are having in your project
During testing MRPs and PRs I often have to change how I start g…
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**Description:**
In WebXR mode (VR) using the Vision Pro, the gltf-model do not appear correctly. The ordering of the elements is wrong.
It was working fine with version 1.5.0 but the bug appears …