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**SLADE Version**: 3.2.0
**Operating System**: Ubuntu 22.04
**Issue Details**:
If I use the STEP2 flat (the 64x64 brown-with-silver one) on a section of floor, the STEP2 *texture* (the 32x16 tan-…
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The Unlit/Texture shader is not correctly applied at runtime to the Vologram material when no material is assigned in the MeshRenderer.
It works well in the Unity Editor, but shows a lit (maybe sta…
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When i try to compile the game, some assets are missing:
Could not create asset from Assets/Standard Assets/Environment/TerrainAssets/SurfaceTextures/GrassHillAlbedo.psd: File could not be read
Coul…
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```
What steps will reproduce the problem?
1. When i export my poly object (Stack, Poly + UVW Unwrap) it will give me
Error #1016: Texture "sceneassets\images\***.jpg" in the material "Default" was
…
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Hello,
I like to use decals, but the scaling option is not very good. You can only use the scale tool to scale by integer. This is very problematic with large textures because it jumps straight to …
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> Original Post
> https://forum.playcanvas.com/t/solved-imported-glb-keeps-disappearing/22796/1
Imported binary GLB with morph targets (and embedded textures) displays different sizes in the PlayC…
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### Godot version
3.4 stable
### System information
windows, linux,html5
### Issue description
I have a reproduction project, that when exported via the editor it creates a .import asse…
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### Tested versions
- Reproducible in: 4.2.2.stable,4.3.rc3
### System information
Android 11-Redmi 10 2022-Godot v4.2.2.stable
### Issue description
When i clone my preexisting repo fr…
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**Describe the bug**
I'm setting up Waterways in gd4 on Out of the Ashes. I noticed error spam on the console, which slows down the engine and several other usage bugs.
It does work (for water) ev…
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I am really interested in this project for in-game recorder.
I cannot find it in Unity Asset Store so I download and import the latest version plugin here, but failed to run it, I got error message a…