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Hello,
Great project! Thanks for sharing!
I want to ask you whether you have made some comparisons with other libraries. For example:
- Physics quality and speed compared to Bullet or ODE
- …
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## Desired behavior
MuJoCo, a physics engine that is quite used in the Reinforcement Learning community is now free to use will be open sourced soon, see https://deepmind.com/blog/announcements/mujoc…
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Hi guys,
I know you have a lot on your hands already right now, but hopefully you'll take notice here.
### We really **need** more extended physics.
I know it's been said before, but, this is a r…
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### Godot version
3.4
### System information
Windows 10
### Issue description
Besides the peculiarities already on scaling physics bodies correctly without causing collision issues. I s…
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I'm getting started with ReactPhysics3D as an experiment, and I would like to know if it allows (or will allow) to create collision shapes from a separate thread, without blocking the simulation?
H…
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I am still new to godot so if a setting/option exists that makes the capsule have accurate collision mesh that would be great if not then this is an issue.
**Godot version:**
3.2.3 GLES3
**OS…
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1. Evaluate libraries & choose one
* Oimo.js
* Ammo.js
1. Implement
┆Issue is synchronized with this [Wrike Item](https://www.wrike.com/open.htm?id=750297236)
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I open a new issue regarding the model of iCubHeidelberg01 that was obtained from a direct conversion from CAD as a reminder of the encountered problems.
@traversaro and I tried to load the model in G…
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**Godot version:**
3.2.3-stable
**OS/device including version:**
Linux
![image](https://user-images.githubusercontent.com/8739690/112060560-a3b99500-8b5d-11eb-917c-c57fe009afa2.png)
**Iss…
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### Godot version
v3.5.rc.custom_build (3f0201335)
### System information
Windows 10
### Issue description
As described in another simillar issue: #21341 there's a issue with bullet physics that …