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Hello!
First of all, thank you for delivering this incredible work!
I'm interested in customizing the current model to estimate the 3D pose of objects like a baseball bat or tennis racket in the h…
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### Godot version
v3.4.stable.mono.official [206ba70f4]
### System information
macOS Catalina 10.15.7 (19h15), MacBook Air (Retina, 13-inch, 2020), 1.1 GHz Dual-Core Intel Core i3, 8 GB 3733 …
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Implementation of hash-based ray path prediction for acceleration structure traversal elision.
A preliminary step may be to change from an f64 based system to an f32 based system. This is more stan…
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Hello again.
I've set up the AABB tree structure but my build and quarry times are different than the example posted on the assignment page. My tree builds faster but querying takes longer. I'm usi…
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Embree has a progress monitor for build operations, that also allows you to cancel the build operation:
https://github.com/embree/embree/blob/master/README.md#description-description-21
It would b…
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**Godot version:**
184b2fe
**Issue description:**
This could also affect the 3D version of it, but I just tested in 2D.
If an Area2D's `Monitorable` property is disabled, it will fail t…
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Hi there
Looks like I've bumped into an issue with the `min_dist_single` method in `trimesh.collision.CollisionManager` class where the method is ***not*** returning the minimum distance.
I've a…
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Hi @noeperez @roberottt,
I'm trying to add a new model to a simulation. Here are the steps I've completed so far:
- built it via `MakeHuman` app
- animated in `Mixamo`
- exported to `.dae` and `…
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IfcClash has never progressed much beyond "it shows things which touch and if you're lucky it'll run" in my opinion. There's also a bunch of related open bugs:
- #2430 (the most critical bug)
- …
Moult updated
7 months ago
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I use Eclipse GWT plug-in and got it run in Chrome at http://127.0.0.1:8888/PoseEditor.html?gwt.codesvr=127.0.0.1:9997
The model displays OK and I can rotate it over x, y, z axes.
But it freezes whe…