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### Describe the project you are working on
3D foliage rendering
### Describe the problem or limitation you are having in your project
When rendering a scene godot does 5 passes of it: One pre dept…
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Testing #210942
I am not sure if the direction of rendering errors in a custom way in Notebooks is the best way forward.
Could we somehow re-use our rendering in the problems view? Or nudge the users…
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### Tested versions
- Reproducible in 4.3 beta 3
- Reproducible in custom build based on 97b8ad1af0
### System information
Windows 10 - v4.3.beta3.official [82cedc83c]
### Issue description
```
…
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### Tested versions
v4.3.dev5.mono.official [89f70e98d]
### System information
Windows 11 - Vulkan and DirectX 12 - Forward+ and Mobile
### Issue description
The project was having extr…
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flutter 3.7.12
carousel_slider: ^4.2.1
Reproduction step : Click on this carousel example and see console log.
```dart
final CarouselController _controller = CarouselController();
GestureDete…
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**ezQuake version:**
ezquake 3.6-dev-alpha7 7069~21539784d
**OS/device including version:**
MacOS m1 mini, classic
**Describe the bug**
Triangles missing in the middle of surfaces
**To Rep…
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--- api 10x reference Lighting.hlsl
--- api 12x and higher reference GlobalIllumination.hlsl
from 12x and higher code has moved to a new path in Unity GlobalIllumination.hlsl. reflectVector has si…
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### Application [Required]
PasVulkan
### Processor / Processor Number [Required]
Don't matter here
### Graphic Card [Required]
Intel Arc (all)
### Rendering API [Required]
- [X] Vulkan
- [ ] Op…
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We would like to use OSPRay in our sci-vis application [OVITO](https://www.ovito.org) via the ANARI interface. OVITO has been integrating ANARI for final frame rendering since version 3.10 and the soo…
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### Tested versions
- 4.4.dev
- 4.3.1.rc
### System information
Godot v4.4.dev (e3213aaef) - Windows 11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.4633)
### …