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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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How do we make the top down 2D multiplayer branch / version of this that can run on Godot 4.2.1.NET+ Compatibility and for online web / browser game hosting (so pretty much anything everything can pla…
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### Godot version
4.0.3
### System information
Windows 11
### Issue description
When starting the game (multiplayer server not started), if do "print (is_multiplayer_authority())" gives…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
### Tested versions
- Reproducable in v4.2.2.stable.official [15073afe3]
### System information
Godot v4.2.2.stable - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3070 (NVIDI…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
### Godot version
v4.2.1.stable.arch_linux
### VS Code version
1.88
### Godot Tools VS Code extension version
2.0.0
### System information
ArchLinux
### Issue description
Re…
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As said in other suggestions, all multiplayer ideas can be packed into one series. The easiest way to go would be creating one, simple project and then convert it to different multiplayer suggestions …
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Upon extracting .zip plugin into /addons folder in godot, it errors saying "Contact software vendor for 64 bit version".
Running on Windows 10 64-bit machine.
Same error pops up upon clicking "S…