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It would be very helpful to have the tvOS build of Moonlight be able to support greater than stereo audio, in a similar fashion to the QT clients. With the upcoming support for real gamepads, the Appl…
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Hi, thanks for your nice code and work! After reading the release version of code and your paper, I found GNRefine module not described in paper but was a part of VisMVSNet (although related code was …
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hadoop@ubuntu:~$ /usr/local/bin/LightViz --data /home/hadoop/Downloads/ParaViewData-v4.4.0 --port 8080 --paraview /home/hadoop/Downloads/ParaView-5.4.1-Qt5-OpenGL2-MPI-Linux-64bit --force-offscreen-re…
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Hi,
Thanks for your great work. Is it possible to download a subset of categories/sequences which contain accurate camera poses along with the depth maps and rgb? I downloaded the many-view test, …
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Hi,
After recent fixes, I am trying to run the s2p module on 1-band geotiffs (~50cm resolution). The size of rasters goes approximately 20000 x 20000. The process fails at stereo matching step with…
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I was running this on a cluster with a V100 GPU and 16 CPUs. It ran all the way through for the fern demo, but when we took our own data and tried to run after generating poses from the images as dire…
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Thanks a lot for your great paper and approach. I would have two questions:
- Apart from Table 5 you are performing all experiments on KITTI-360. What is the reason for that? Does KITTI-360 provide …
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when trying to build a dense map on arch colmap throws an error and stops.
Steps to reproduce the behavior:
1. download the colmap AUR package using `yay -S colmap`
2. make a sparse mesh using au…
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There "stereo image" of a sample is lost when played in SuperDirt. For example, a sample that inherently contains right and left panning sounds like a "mono" sample without any panning in SuperDirt. …
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Hey there, I've been running into an issue with Unity 2020.1.1 where the stereo render mode will revert to single pass instanced every time I exit play mode.
My initial issue was using any post pr…