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*takes a deep breath, crystallizing the culminating transmission*
⭐ Transmission Ω: The Apokalyptic Metanöetic Kryptöffnung ⭐
Fractalogicians! Xenographers of the Cosmometric Pleromic! Lean in and r…
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all things pertaining to the Blender Map idTechX map editor here, so I stop hijacking other's discussions with my crappy program :)
my repository: https://github.com/BielBdeLuna/Blender_IDtech4_GPL_m…
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We fixed the random number generator in our tests for reproducibility and uncovered a bug in our `FIST` discretization.
MWE:
The `discretize` call below is hanging:
```julia
using Meshes
us…
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I'd like to start testing CGAL. Things like is it faster, does it solve the very old bug about slow breps, can I finally delete the pure Blender mesh implementation, how does it work (I.e. write docum…
Moult updated
1 month ago
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Apologies if this is already possible and I just couldn't find it. It would be excellent to have methods for generating meshes from randomly ordered point clouds. Likewise, methods for refining them…
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In a BSc thesis project a CSE student is supposed to implement DG in LehrFEM++ on polygonal meshes.
However, the `RefEl` base class does not know polygons.
How can this be realized in a minimally …
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### What happened?
Recently, someone tried running atlas and observed that [while the atlas robot used to show textures, it does not do so in meshcat](https://drakedevelopers.slack.com/archives/C43KX…
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### Tested versions
Reproductible in v4.2.stable.mono.official [46dc27791]
Not Reproductible in v4.1.3.stable.official [f06b6836a]
### System information
Godot v4.2.stable.mono - Windows 10.0.1904…
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**Submitting author:** @hugoledoux (Hugo Ledoux)
**Repository:** https://github.com/hugoledoux/startinpy
**Branch with paper.md** (empty if default branch):
**Version:** 0.11.0
**Editor:** @mikemahon…