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Currently I am trying to export a custom object using GTA:SA standard bone set-up, which i took from a PED, because I am trying to create a map with custom animations in it. I realigned the bones to f…
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Die Spheres für den ComponentPick sind viel zu groß, wenn ein Mesh Quad verwendet wird
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I've attached patch to include support for abaqus 2d.
Not sure how to add files to git repos but I've attached the test meshes.
Also - please check the logic in meshio.py. I added mesh_from_tri_…
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If a JSON block model specifies the `rotation` attribute, vanilla will generate baked quads with the vertices transposed correctly, but the quad's facing will be that of the quad before it was rotated…
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### Tested versions
- Reproducible only in master (currently [db66bd35a]),
- Does not happen in dev3 or [0a9ad8f9d] (so, it is a regression)
### System information
Godot v4.4.dev (db66bd35a)…
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polycube/polycut: http://www.cs.ubc.ca/labs/imager/tr/2018/HexDemo/
Hexalab: https://www.hexalab.net/
InstaMesh: https://igl.ethz.ch/projects/instant-meshes/
Robust Quad/Hex-dominant Meshes: …
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### Description of Issue
I was struggling with some composition issues today. Based on help in the usd-wg Slack, I was able to figure out what was going on: referencing data with a type that did no…
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Quads are an essential part of the modern 3D industry.
[3D Artists make models where quad topology is THE aspect being shown](https://sketchfab.com/3d-models/human-head-topology-female-fcfb9195e135…
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The problem at issue is a radially reflected cylinder with a 1 cm radius and 1.6 cm height with a boundary source on the bottom surface and vacuum on top. Here's what we know...
- Running with quad…
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### Tested versions
Godot 4.2.1, 4.2.2.rc2
### System information
Using Quest 3 + Sidequest
### Issue description
I am using a Quad Mesh placed in front of the camera with a shader mate…