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* Akin to #72 (derived from a bullet point there about bullet dodging)
* Basically a very simple 2 player game (but AI can substitute for either), one player is the "dodger" and one is the "shooter"
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cretz updated
4 years ago
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This issue tracks the progress of porting the Godot demo projects to Godot 4.0. This list is in alphabetical order by folder path.
* ✅ and a checked box means that the demo is fully ported and work…
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## Description
The Horizon Game Server currently lacks support for real-time animation and motion matching, which are crucial for creating smooth and responsive character movements in dynamic game en…
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# Build Challenge
*Phase 1 of our 3 part "Built to Explore - A Dream of the Future" Hackathon*
## Prizes
- One (1) **$5000 Grand Prize**
- Two (2) **$2000 Podium Prizes** | 1 reserved for a new …
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Yes, we don't have many things to configure right now, but we need an interface.
* [ ] Use QtQuick to draw a config UI
* Text entries
* Sliders for number entries when appropriate
* Cancel…
TheJJ updated
7 years ago
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**Describe the project you are working on:**
**A multiplayer pong / brick-breaker.** Those games are best played with so-called spinners, which are infinite rotary controllers.
Those spinners are …
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I've been using this module for my project recently and have been fascinated with it's featureset.
However, thinking of use cases where networked players make edits to the terrain i wonder if there…
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PubSub
- interfaces
- primitives to construct pubsub systems
- semantics
- propagation
- tree-forming
Different designs
- Multi-cast
- Duplex pipe: stream of updates
- Reliable pubsub?
Need to desig…
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The API endpoints in the [chesslablab/chess-api](https://github.com/chesslablab/chess-api) repo are to be rewritten in the [chesslablab/chess-server](https://github.com/chesslablab/chess-server) in th…
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### Is your feature request related to a problem? Please describe.
Integrate a functional Othello (Reversi) game using only JavaScript, HTML, and CSS.. This classic board game will provide an engagin…