-
### Key:
**Developer (Dev)**: The Godot designer using the open rpg project as a development tool to make RPGs
**Player**: The in-game player character
**Character**: An in-game unit (can be a play…
-
I would like to request some additional core icons. I was originally going to submit these to dnd5e, but dnd5e now exclusively uses core icons.
I bought the REXARD icon megapack and have some icons…
-
Not sure how this would work, but I think it would be great, and would greatly benefit MAX, if it had some sort of "plugin/addon" architecture that would allow 3rd party developers to create plugins/a…
-
### Describe the project you are working on
A 3D Rogue Like RPG
### Describe the problem or limitation you are having in your project
The 3D Transform tools, specifically the rotate tool, will "li…
-
like what am i on about here
this should be moved to github issues or deleted, not in readme
-
Hi,
I am trying to use the groundtruth provided in the bag files to generate RMSE, but the ground truth seems to have a misalignment with the camera frame. Could you please share some details on how…
-
I am working on a project where I create numerous different tilesets using the same format. It would therefore be useful to be able to export and import neighbour presets, since currently they are los…
-
when adding viveport library folder we get the folder name instead of game name.
game name is stored in a file called app.vrmanifest attaching example file for Everslaught.
so pulling this file and …
-
**The bug**
When using a Mistral-7B based model, some basic examples work, while the more advanced ones error out. Using a LLama based model works on all examples.
**To Reproduce**
This snippet…
-
Hi there,
Wizardry 8 is a masterpiece of the RPG genre.
Thanks to its small devoted community, there is a tool for modding and scripting (CosmicForge 4.xx), so you can manipulate game files to some …