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Maslow inspired state machine for peoples
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Implement a Handler-based state machine class.
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This library implements various functions to access status information about the machine, process, etc.
Author: Yukari Hafner
License: zlib
Documentation: https://shinmera.github.io/machine-state…
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https://faramira.com/generic-finite-state-machine-using-csharp/ Look into making a generic state machine that will allow the developer to implement into the game (animations, AI, scene management)
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Requirements
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* [ ] Validation based on state
* [ ] State as a field in BO
* [ ] State Transition POST support in controller and HATEOAS link in Representation
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The new state machine would really benefit from a simple UI. Possible actions to do there:
* Go to another state
* See list of states to go to form the current state
* Maybe show an overview of …
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https://24ways.org/2018/state-machines-in-user-interfaces/
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Part of an attempt to improve and manage control of robot operations and scheduling, this new feature will introduce _State Machines_ integrated with the _Scheduling System_, allowing the activation o…
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https://github.com/pytransitions/transitions
A possible FSM could include the following states and transitions:
**Initial state**: This is the starting state of the FSM. It could transition to the f…