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*Related to https://github.com/godotengine/godot-proposals/issues/4558.*
### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or limi…
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Hello! I'd like to make the equipped items to be on top of the inventory lists by default. How should I edit the "interface/skyui/config.txt" file from the latest Pre-release version (V2_1.06_Beta) in…
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Hi Aiekick,
Thank you for such a cool tool!
I'm testing a feature to save all final selected fonts to a single .ttf file and generate a header for all the glyph.
In this case, no matter if a s…
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Currently if you link a single image in a picture tag you get a default binary styling of: State 0 being the image with a transparent black image on top of it and state 1 being the untouched image fil…
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Word, Excel, Powerpoint, Outlook and other office icons
:)
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* Mint 20.1 desktop, Cinnamon 4.8.6
- Please specify if you are using the daily builds PPA: NO
Nvidia GeForce GT240, driver NVIDIA Driver Version: 340.108 64bit
This is a question - not…
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Basically a large second screen minimap with more detail. Perhaps showing unit icons instead of just colored pixels.
The Battlefield version is done using a web interface (not sure if connected to …
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As of HA 110, custom-ui's technique to set icon_color is no longer valid. Since custom-ui has been a main part of my configuration for many years now, and remains my preferred way of customizing entit…
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When we reactivate Civup's hover-tip features in CIN, I'd like to add an "+X yield from building Y (tech Z)" line to tiles with a resource. So for example, a Wheat tile will show:
Wheat
+1 [ICON_FOOD…
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### Description
Enhance the `calcite-icon` component by adding the option to display an adornment layer over the chosen icon.
There are cases where an icon needs additional definition, but is not …