-
Hi all,
I'm having trouble running habitat object navigation baseline on matterport 3d dataset on ubuntu 20.04.
I have nvidia driver 465.19.01 with cuda version 11.3, rtx 3090 gpu.
The command I …
-
I am very interested in the car system shown in the video. Could you please let me know if the car components can be made available? If possible, could you also provide the car's code?
-
Hello!
First of all I want to say that I think it’s an impressive job, and I wanted to congratulate you.
I have been able to run the code perfectly on my computer using the simulation with gazeb…
-
## Paste the link of the GitHub organisation below and submit
https://github.com/ms-iot
---
###### Please subscribe to this thread to get notified when a new repository is created
-
Hi, I'm a new contributor and wanted to get into understanding the various systems through contributing.
## Desired behavior
Update `03_physics_plugins.md` to include comparison with the bulle…
-
Hello, I've successfully connect the Unity3D with URSim with the IP address and it's possible to utilize the "Joystick Panel" to control URSim robot remotely. But the robot in Unity3D did not change i…
-
## Motivation
Seems that this project can contribute to a wide range of robotic learning research directions :+1:
However, there is a core limitation of current version that there is no API for…
-
When I tried the docker build command, Colcon build is throwing an error! This is what the terminal is showing. Please suggest what can be done!
> => [internal] load build definition from Dockerfil…
-
# Climb Terrain Curriculum - Can't progress to harder terrain
## Context
The objective is to train a policy able to climb up and down stairs. For that, a terrain called `STAIRS_TERRAINS_CFG` has b…
-
**For I now I only experienced it in simulation**
Depths that are too close or too far away are zero.
This gives problems in segmentation and object fitting when HERO is too close to the object.