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Calling setRichPresence often replaces the passed value with the key. For example, when calling the following multiple times with a few seconds between each, the Steam console API logging shows that s…
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I'm working in "discord richpresence" for godot, sometimes when I get app_id value from dictionary is the right value but in the most cases is the wrong value, honestly I don't know what is happening,…
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Once we figure out the problem, document what is required to run Animatron standalone builds on Windows. (problems with the GDNative library `libgdosc.dll` not being found/loaded)
It looks like it …
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Sometimes you need to delete the wasmer folder.
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I'm following the [WebRTC tutorial](https://docs.godotengine.org/en/stable/tutorials/networking/webrtc.html) and converting things to c#., and got the above error on build (twice for some reason).
…
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### Godot version
4.0.0, 4.0.1, 4.0.2, 3.5.2, etc.
### Plugin version
latest
### System information
All
### Issue description
It would be nice to have the builds for major and minor releases of…
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### Godot version
4.0.stable-mono
### System information
Windows 10 64bits
### Issue description
Calling WebRTCPeerConnection.CreateDataChannel in C# throws External component has throw…
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**Describe the bug**
Error when trying to enable addon on fresh/new Godot 4 project.
I get the following error,
`res://addons/godotsteam/plugin.gd:1 - Parse Error: Unexpected "Identifier" in clas…
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Are the releases really static, or do they depend on libraries existing on the host? Is there anything we can do about this?
```
ERROR: open_dynamic_library: Can't open dynamic library: /home/matthe…
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Hi, this is a nice extension that I've been using for a while with Godot version 3.
Are you going to port to version 4?
Thanks in advance.
-j