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Addon: UE to Rigify 1.6.1
OS: Windows 10
Blender Version: Blender 3.3, 3.5
When you already have UE to Rigify configured and working it seems that when you restart the Blender instance `Conve…
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Using the new V2 Blender template in the guides folder, I exported new body parts for the CC - body,legs, and feet. I used the settings provided in the PDF file.
I took these FBX files, imported t…
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great job! I have run the script of sample.generate and generate some bvh file. I use the blender load the file,the motion is great, but not get the texture. How can i get the texture like your demo?
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Hello, I think this tool is great and I have used it to extract a meta rig and rebuild rigify rig to control my UE4 mannequin. However I have no idea how to get this animated rig out of blender and in…
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1. We currently do not have the physics type 'multibody' in upbge - the game engine development fork of blender
Help us wrap BT_Multibody using pieces of the already existing pybullet code to g…
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I have a rigged and animated character in Blender. I'm exporting as gltf/glb. The pose keyframes are getting transformed weirdly when the get to ambient.
Here's an example of the 'idle' pose. Which…
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Hey @Psycrow101 or even Parik27 if they have an idea of what's going on with this issue, but rn I'm trying to get functioning .DFF animations to play decently for a mod I'm creating for SpongeBob Movi…
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https://sketchfab.com/3d-models/ruby-rose-2270ee59d38e409491a76451f6c6ef80
I tested this model.
When I export it to glb format from blender and check it in gltf-viewer,the model will crash (very s…
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I've got a couple of animations on a character + rig, and I'm seeing them snap at the end of their cycles in the threejs and babylonjs viewers, even though the loops are perfect and there's no snappin…
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Add the ability to convert avatars with R15 to R6, this is useful for blender rigs which only support R6 textures.
# R6
![ROBLOX R6 Character](https://github.com/Xientraa/ROBLOX-Avatar-To-OBJ/asse…