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### Tested versions
- Reproducible in 4.3 from Google Play Store
- Not Reproducible in 3.6 from Google Play Store
### System information
Reproduces on our 2 chromebooks:
ChromeOS 103.0.5060…
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### Tested versions
Reproducible in Godot v4.2.1.stable
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDI…
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### Describe the project you are working on
N/A
### Describe the problem or limitation you are having in your project
![image](https://github.com/godotengine/godot-proposals/assets/105675984/…
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Look very interesting. Do you plan on migrating to 3.2.3?
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Come chat about the project on the [Godot Extended Libraries](https://discord.gg/tm2ZcBU) Discord!
# Sources
The ideas that follow stem from a desire to emulate and synchronize features from the…
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### Tested versions
4.2.1.rc1
### System information
Linux
### Issue description
This is a direct continuation of https://github.com/godotengine/godot/issues/85268, see that issue for context.
…
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```
🔴 scene/main/node.cpp:1523 - Index p_index = 1 is out of bounds ((int)data.children_cache.size() = 1).
🔴 res://addons/sprite_painter/src/floating/color_picker.gd:113 - Cannot call method 'get_ch…
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**Describe the project you are working on:**
3D Racing Game.
**Describe how this feature / enhancement will help your project:**
This feature will help me to optimize the project, specifically fo…
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### Godot version
4.1.Stable.Mono
### System information
Windows 10, NVidiaRTX 2070
### Issue description
After installing a plugin on my project, the system started to throw a warning each time …
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**Describe the bug**
Enabling ragdoll makes it jumpy when laying on HTerrain.
Additional info is that generating collision mesh and using it fixes the issue, but it's a very large collision mesh, so…