-
-
I believe something in Unity 2019, and causes the eye blendshapes specifically (also maybe some hair) to break.
For example, in 2018.4 LTS:
https://imgur.com/RlXSGuk
Exact same project in 2019.…
-
hello, i want to know how to get variance of every shape and expression from flame model,i din't find it.
-
```
landmark_ids = list(map(str, range(1, 69))) # generates the numbers 1 to 68, as strings
image_width = img.shape[1]
image_height = img.shape[0]
model = eos.morphablemodel.load_model("/eos/sha…
-
Hello! I’d love to see Assimp have support for importing blend shapes/visemes.
-
Hi patrikhuber,
How to generate full head model from face image? how to create my own PCA model for input to fit-model tool.
Regards,
Sam
-
**OS:**
Manjaro Linux 18.3
**Godot version:**
`master` / 7be498499
**Blender version:**
2.8-beta / 5ac7675f4
**Issue description:**
Blender shapes used to work with Godot 3.2 / Blender 2.…
-
**OS:**
Manjaro Linux 18.0.3
**Godot version:**
`master` / 8b231b96
**Blender version:**
Blender : 2.8 beta / 84820e
Exporter : `blender2.8` / a14b44d
**Issue description:**
When I expor…
-
https://github.com/KhronosGroup/glTF/issues/1036 Describes a few ways to export blend shape / morph target names.
-
Hi I am doing some test with gltf an I try to load models who contains blend shape.
I am using the master branch from today, and Unity 2017.3.1f1. I just use the AnimatedCube scene and replace the …