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### Tested versions
Reproducibe in:
- v4.2.2.stable.official [15073afe3]
- v4.3.beta2.mono.official [b75f0485b]
### System information
Godot v4.3.beta2.mono - Windows 10.0.22631 - Vulkan (F…
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The official demos for Godot's peer-to-peer networking, I believe, have much to be desired, as they don't show much applicability to a real peer-to-peer setup example. The best example of a demo I cou…
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### Tested versions
4.3 beta2 and earlier
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU …
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### Tested versions
Godot v4.3.stable
Godot v4.1.2.stable
### System information
Fedora Linux 39 (KDE Plasma) - X11 - Vulkan (Forward+)
### Issue description
Left click not working correctly …
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Using VS 2019 on Windows 10.
Right now, making changes and rebuilding to test takes just enough time to be annoying.
It might be possible to speed this process up following documentation here: h…
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**Your Godot version:**
4.2, 4.3
**Issue description:**
The built-in global shader uniform `TIME` is fully documented for CanvasItem shaders, but not in Spatial, Particle, Sky, or Fog shaders.
Pre…
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**Describe the bug**
When playing a game on iOS, I can see stuttering **when there is touch input**.
Here's an example on iPad 6th Gen, iOS 17.1.2. The text is `UP` or `DOWN` depending on the to…
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### Describe the project you are working on
Any project where I use dictionaries, especially to use it as .json save file with lots of static keys.
### Describe the problem or limitation you are hav…
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### Describe the project you are working on
Menus for game/program.
### Describe the problem or limitation you are having in your project
Right now you can't navigate PopupMenus with tab or s…
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### Describe the project you are working on
SceneTreeTimers can be generated but there is no mechanism to stop them. If it is necessary to interrupt the timer for any particular reason one must wait …