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As you might know, Quake was originally made with 320x200 resolution in mind, and this is reflected in most if not _all_ of Quake's 2D assets (HUD, menu gfx, console/message text). The thing about 320…
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### Godot version
4.0alpha12+
### System information
Win 10/64 NVIDIA GeForce GTX 1060/PCIe/SSE2
### Issue description
## Core Issues
* Many of us used rotation_degrees in our code a…
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Had the app installed on unraid xmas last year and loved it. Have redownloaded this year, and the webui is stuck on the spinning hourglass with a "loading" underneath, docker logs say "Starting Wrappe…
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Example URL (**NSFW**): https://itaku.ee/profile/tail-blazer/gallery
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### Involved route
https://docs.rsshub.app/en/multimedia.html#soundcloud-tracks
### What is expected?
Get RSS feed for soundcloud tracks of specified artist
### What is actually happening?
Er…
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**Describe your proposal/problem**
**Pain point:**
3D and VFX Artists often avoid reinventing the wheel. They like to reuse 3D meshes they have already made themselves, or look for one online be…
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**Photoshop version**
eg : CC2021
Wine latest version
**Describe the bug**
wine fails to launch wineboot and load kernel32.dll
**To Reproduce**
Steps to reproduce the behavior:
1.install phot…
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## Bug report
### Describe the bug
Here is a clear and concise description of what the problem is:
NFS4 doesn't buffer any data.
## Expected Behavior
Here is a clear and concise des…
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When executing trajectory_test.py with custom_sim_gui = True in:
https://github.com/uzh-rpg/data_driven_mpc/blob/c3198cba15340f3cb4bd282334509b9fc807554c/ros_gp_mpc/config/configuration_parameters.…
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FYI, you can fix this by just adding `poTempText` to both the return list of `ui()` and the params list of `run()`. You don't need to do anything with it beyond that, it just needs to be there.
Becau…