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**Is your feature request related to a problem? Please describe.**
So, would be nice to have a support for 3D if we want to publish this thingy. This is of course a low priority. But, we can use nvid…
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Edit: A forum thread also exists for this: https://www.meridiannext.com/phpbb3/viewtopic.php?f=7&p=32
This is the catch-all issue for discussing world maps for the game.
As far as I can tell, what w…
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![notfound](https://user-images.githubusercontent.com/40685291/224645519-99a4c40f-5354-4be3-879a-b51261c6ecc6.png)
Error
```
Version = 4.6.0 NVIDIA 531.14
Vendor = NVIDIA Corporation
Renderer =…
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When you adding a very long URL to the link modal, a container in the lower left corner becomes visible. I'm not sure if it is a bug or feature, but i assume its a bug because it only becomes visible …
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## Motivation
I would like to use this library to do some very efficient training. I was therefore was planning to do write my environment using the TorchRL structure `EnvBase`. However I can't see…
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### Description
I'm writing an [open source MuZero](https://github.com/wbrenton/OpenZero.git) for continuous action spaces with jax, haiku, mctx, and brax.
As training progresses the wall time pe…
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I was trying to extend the domain randomization examples to include changing collider shapes using the code below. However, the renderer doesn't pick up the changes. Specifically this occurs because t…
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Is it possible to have two body links (not two colliders of the same body) joined together at a fixed pivot? Current workaround is to use a joint specifying parent and child and set angle limits to 0,…
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Hi, thanks for your work!
I was just going through the paper, and noticed a possible shape mismatch in the formulas, and wanted to clarify.
In Equations 1 & 2, the product shown is `BAx` and `BRAx…
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```
It would be helpful to be able to sort the rows of fields listed in the
Structure view of a table.
```
Original issue reported on code.google.com by `braxton....@gmail.com` on 4 Nov 2010 at 1:51…