-
- [x] Change spritesheets to spritelists
- [ ] Sinusiodal motion demo
- [ ] Lava lamp noise demo.
-
Isometric workflow video: https://youtu.be/m1g69V53WLA
https://help.scenario.com/creating-isometric-2d-tiles-for-game-maps-and-levels-in-unity-a-comprehensive-guide
https://help.scenario.com/creating-…
-
## Version
* Phaser Version: 3.80.1
* Operating system: Windows 11
* Browser: Edge
## Description
I wanted to create the tilemap objects myself and copied logic from [here](https://gith…
-
#10064 implemented an axonometric (isometric) rendering option as an alternative to perspective 3D rendering, but it only exposed the option to node-mapbox-gl-native. Similar to [Tangram](https://mapz…
-
## Description
**Task**: Isometric Collision and Boundary Boxes
### Sprint 3
Fixing of the orthogonal grid collision and boundary boxes. This is post-completion documentation of the task.
…
-
Most noticeable in the radar widget when moving the viewport. I think this is not limited to the box displayed in the radar widget but that the stutter is actually there when you move the viewport, at…
ghost updated
3 years ago
-
### Operating System
Windows 10
### OpenRCT2 build
OpenRCT2, v0.4.15 (c7c8fad822) provided by GitHub
### Base game
RollerCoaster Tycoon 2
### Area(s) with this issue?
_No response_
### Describ…
-
Is it possible to add isometric grip paper to openboard? I do quite a few isometric drawings with notes and cannot use openboard for that.
Thank you
-
JavaFX supports the ParallelCamera, but FXGL is hard-coded to use the PerspectiveCamera in the Camera3D class. FXGL should allow users to use their own cameras such as the ParallelCamera
-
If you are submitting a bug report, please respect the below template :
#### OS platform / Browser
Windows 10 / Chrome
#### melonJS version
7.1.1
#### Bug description
isometric objec…