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Hello,
First of all, thank you very much for the implementation you have done. it has saved us a lot of time. it's really a great job
I am trying to do super resolution on 64*64 to 256*256 imag…
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几个目标:
- better
- model
- balancing
- faster
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"B.G.-M. and M.d.J.S.M. are inventors on a patent application that describes QRBF."
- 2014 [Direct Imaging of Phase Objects Enables Conventional Deconvolution in Bright Field Light Microscopy](http…
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When doing a supervoxel lookup from a point outside of the volume bounds of a graphene segmentation, we are getting the an error using `cv.download_point(pt, size=1)`. In this case, the region is wit…
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Via:
* @AleksandrHovhannisyan https://twitter.com/hovhaDovah/status/1525086605303857152 and https://twitter.com/hovhaDovah/status/1525271121549004804
* @SaraSoueidan https://twitter.com/SaraSoueidan…
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Hello, here is the console logs
```
12:21:36-202423 INFO Kohya_ss GUI version: v24.2.0
12:21:37-517593 INFO Submodule initialized and updated.
12:21:37-526597 INFO nVidia toolkit de…
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Got the program that I wanted to build with this working to an absolutely minimal level.. which is great.. but it seems that width/height/quality settings do absolutely nothing. No matter what I set,…
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### Godot version
4.0.2-stable
### System information
Ubuntu 22.04, RTX 3080, Vulkan API 1.3.224 - Forward+, OpenGL API 3.3.0 NVIDIA 525.60.13, X11, AMD 5900x
### Issue description
![ht…
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First of all, thanks for doing this. You seem like the first person to make a tensorrt onnx vs filter that allows batch size > 1. I tried to use it, but it seems like `rgb_1_1/fe_n1_2x2_l1.onnx` is ha…
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## Persona 5 Royal
#### Game Update Version : v1.0.0
#### Current on `master` : 1.1.322
#### Graphics Backend : Vulkan and OpenGL
Game plays fine with couple of graphical issues:
- The…