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Hi, dear "cs16-client" player. :)
Since developers are too busy, we don't have too much time to work with each bug of each user.
So before you will press *Submit* button, make sure you have chec…
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### **Intro:**
First, I want to thank you for your research and development on PicaGL. While it may not be a fully completed GL implementation, with Xash3d and ioQuake you've proven it works.. grea…
MrHuu updated
4 years ago
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Стартовые видео прописанные в папке медиа, автоматом пропускаются
Ентитя func_screenmovie, про указании верного файла не отображает видео, на карте просто солидный невидимый браш.
Видео в верном к…
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This is usually not a problem, but for example when using amxmodx with gungame, it tries to send a "svc_finale" message with index 31, while in xash3d index 31 is "svc_modelindex" causing a crash.
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While the WON versions had the language content pasted on the same valve folder, the Steam version exported all of that to custom folders, like valve_hd for the HD models from Blue Shift and valve_spa…
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Hi, sorry for bothering you fine people, but i was wanting to download the 32bit build of xash3d and my anti virus flagged it and blocks me from downloading it. (Bitdefender)
I threw it in virustot…
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![Screenshot_2023-09-08-13-16-29-531_in.celest.xash3d.hl.test.jpg](https://github.com/FWGS/hlsdk-portable/assets/76734955/cbc11dbd-f1d6-4e50-ad14-3e144de5dae6)
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Hi there!
I got Xash3D to build fine on GNU/Linux without an X server, using SDL2 in KMSDRM mode. SDL2 of course is built with GLES support and without OpenGL support. So I built Xash3D with NANOGL…
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It's been a while since I tested this mod...
I just wanted to ask out if you have tested or seen anything that could improve vitaXash3D in all the updates made to vitaGL. I was also going to ask ab…
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I suggest to improve the command console so that, for example, every time the "forward" key is pressed on the keyboard, the last console command is pasted (cycling the commands out of 5 previously ent…