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> a file which contains **constants** used by **Unity's animation system**. The usecase is experimenting with **network serialization**
https://discord.com/channels/471446618156040210/5905135313135…
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I can't figure out for the life of me why my events won't accept parameter changes, when I try to change parameters I get "The requested parameter, bus, or vca could not be found.
This is my code:
…
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There are no unit tests for testing the scripts and functionality of the world maker. This is a fatal flaw in the development and this can result in future problems. Thus, Unit testing needs to be sta…
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Hello I am testing the demo with a nakama server 3.1.2
In the docker-compose I have:
```
nakama:
container_name: nakama
image: heroiclabs/nakama:latest
```
Everything seems to wor…
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### Describe the project you are working on
Godot 4 has added built-in templates like basic movements for CharacterBody2D and CharacterBody3D.
I suggest a template for the Camera2D to make RTS g…
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### Describe the project you are working on
I'm working on a project that allows you to use mods in any game made in Godot. It uses resource packs to load the games.
### Describe the problem or limi…
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There are many errors at runtime, most of them about red colored errors:
```
E 0:00:00:0987 is_auto_translating: This function in this node (/root/DebugMenu/DebugMenu/VBoxContainer/Settings) can o…
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### Terrain3D version
v0.9.1-beta
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 7900 XT (Advanced Micro Devices, Inc.; 31.0.24019.100…
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**Godot version:**
3.2.1+
**OS/device including version:**
Android
**Issue description:**
The headless version of godot can be used to export projects without opening the editor. This is impo…
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**Describe the bug**
Attempting to create a new story via Story.new() repeatedly spams the error log with errors until the game is closed. The exact error differs every time but all of them stem from…