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Currently we have the bootstrap class which handles file system changes and reloads classes accordingly.
It basically is the sole reason why we have to ship the `godot-bootstrap.jar` alongside the en…
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### Tested versions
Reproducible in: Godot v4.2.2.stable
Not reproducible in: Godot v4.3.beta2
### System information
macOS 14.5.0 - Apple M3 (8 Threads)
### Issue description
When try…
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As this is one of my favorite godot plugins, I tried to use this with a new game in godot 4. Unfortunately it doesn't work. Is there any chance that you will be converting this plugin to 4.0? Sorry if…
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### Describe the project you are working on
I am working on glTF support in Godot.
### Describe the problem or limitation you are having in your project
Currently, when you import a glTF file…
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Blocked by #15
This happened after font size change
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I successfully migrated this plugin to Godot 4.0. I'm posting the changes to the two files radial_progress.gd and RadialProgressBar.gd below, in diff format.
If you're not familiar with diff format…
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### Describe the project you are working on
Implementing an RRT* algorithm for my portfolio. One of the most integral steps is generating random points in a given space, then attaching them to the cl…
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### Tested versions
- Reproducible in v4.2.2.stable.official [15073afe3]
### System information
Windows 11 Godot v4.2.2.stable.official [15073afe3]
### Issue description
When assigning …
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### Tested versions
v4.2.2.stable.mono.official [15073afe3]
### System information
Godot v4.2.2.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4080 (NVIDIA; 32.…
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### Godot version
c3ed7af
### System information
Windows 10
### Issue description
When importing a Blender 3D asset the Godot asset importer creates a new bone and a new BoneAttachment3D for each…
smix8 updated
2 months ago