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I really do like the idea of a GPL gldsrc clone, however after some research I've discovered a bit of an issue.
The engine is somewhat notorious for making use of leaked source code, and indeed Val…
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![截图录屏_deepin-movie_20201113144515](https://user-images.githubusercontent.com/4121607/99037553-de635d80-25be-11eb-8448-52c76258baf9.jpg)
Operating System: UOS on ARM64
arch: aarch64
process: usin…
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"Craft" was obviously a not-very-original name and I didn't put any thought into it. It's a hold over from when I first started hacking on this side project.
I'd like to see if anyone has good ideas …
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As per the title, I can build fine the standard makefile, but Quake3 OA doesn't work with that. It does work with team arena and quake 3 though.
I am using the latest vitaGL and have tried commit v…
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Hi, I am on archlinux, updated, and the compilation fail :
```
checking that the build tools exist
Checking for /bin/sh (bash (or another shell))... found.
Checking for echo (coreutils)... found.…
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## Problem
Every aspect of fall damage is hardcoded: The fact that you take fall damage in the first place, how much fall damage you take, at which speed/height you start to take fall damage, the f…
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In Quake Combat+ on E1M1 there is a "good guy" being killed. And he proceeds to fall through the floor.
![xon_20240407_soldier_falls_thru_floor](https://github.com/DarkPlacesEngine/darkplaces/asse…
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I used this tutorial https://pimylifeup.com/raspberry-pi-quake-3/
- Under Buster Lite it succeeds.
- Under Bullseye Lite it fails:
REF_CC code/renderergles1/tr_animation.c
In file included fro…
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after installing steam using gdebi, I open it and it says it needs additional packages, then it gives this error:
" Steam needs to install these additional packages:
libgl1-mesa-dri:i386, libg…
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Map: https://users.unvanquished.net/~sweet/pkg/map-defenxe_0+b2.dpk
Shader:
```
textures/mario/tree_shader
{
qer_editorimage textures/mario/tree.tga
surfaceparm alphashadow
surfaceparm noi…