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I'm currently building some custom Editor builds of:
+ Godot4 master branch
+ godot_voxel master branch
But the Mac OS version of those is failing on a "`size_t` is not the same size as `ui…
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So I download the latest built, but cannot find anything that can be run on Mac. The dotnet .dll does not work anymore. Any clue or idea if it's possible to run on Mac M1?
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_1. Mod version, and DirectX version if reporting a graphical issue (X.Y.Z, e.g. 1.4.6, DX 10 & 11):_
1.4.6, but started the game with 1.4.3
_2. Mod list (if using Vox Populi only, leave blank):_
…
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I am trying to replicate the paper by fine-tuning the Wa2Vec 2.0 No finetuning base model with 1h of librilight.
As written in the readme, I am doing the following command :
```
python3 fairseq/tra…
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![](http://i.imgur.com/CZLniZh.png)
If you try to set the sound to /sound/weapons/Laser.ogg, it will automatically be replaced with /sound/vox_fem/laser.ogg.
This doesn't just happen with sound …
WJohn updated
2 years ago
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`formats/` in `kaitai-struct-compiler-0.9.zip` contains repo with `.git` dir (which is okay, because it allows to send patches). And it is all botched, because files contain MSDOS linefeeds. Why?
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_1. Mod version, and DirectX version if reporting a graphical issue (X.Y.Z, e.g. 1.4.6, DX 10 & 11):_
VP 1.4.6 with EUI, dx11, pangea map script
_2. Mod list (if using Vox Populi only, leave blank…
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_1. Mod version (X.Y.Z, e.g. 1.4.1):_
VP 1.4.1 with EUI
_2. Mod list (if using Vox Populi only, leave blank):_
_3. Error description:_
The Communitas.lua map script that is included in VP 1…
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### Describe the project you are working on
A game that uses lots of sound effects.
### Describe the problem or limitation you are having in your project
When I first saw "AudioStreamSample" …