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Hi!
After discussed recently on Discord I've done some test with voronoi and delanuy. The feeling is so good that I'd like to make a PR with a small example (see code below) to replicate the Mike Bos…
nkint updated
5 years ago
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The model stops being simplifed after a few iterations? But the target faces number is much less than the final number. How to improve this?
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Model made with blender!
![image](https://user-images.githubusercontent.com/18166769/58721479-5cd13d00-83d5-11e9-8b08-0048ef5068c9.png)
![image](https://user-images.githubusercontent.com/18166769/…
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# Description
Our HoloPipelines code base has some major flaws, which already lead to architectural and maintanance-wise problems:
* we barely distinguish between what we are doing ("resample an i…
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Hi there,
This weekend I worked on a conceptual UI for Godot. My focus was on getting a clear and coherent design that can be flexible (fully dockable) and easy to expand in the future, and also up t…
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ShapeNet models have large number of vertices[eg: 26000 vertices for car models] but your model generates much lesser vertices. So, are the ground truth meshes converted to low resolution before findi…
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**Is your feature request related to a problem? Please describe.**
no
**Describe the solution you'd like**
After I have reconstructed a scene, I would also like to process the mesh, like mesh dec…
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## Description
I have a very high resolution surface mesh created from a large scale lidar scan which I'd like to decimate to make dealing with easier. Right now, the mesh has `180748027` cells and…
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Suggestion for Go v2.x - Default values in functions (not like in C++).
Like so...
func Example(value1 int, value2 string = "default", value3 float64 = 3.14) {
...
}
Function calls...
1)…
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When I run a big object (no connected component , not high genus surface , closure surface) , the initial energy's value is to be nan sometimes . How do i solve this problem ?