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### Flameshot Version
Flameshot v12.1.0 (Debian 12.1.0-2)
Compiled with Qt 5.15.8
linux: 6.1.0-25-amd64
debian: 12
### Installation Type
Linux, MacOS, or Windows Package manager (apt, pacman, eo…
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**Release Type**: Official Release
**Version**: 4.2.0.2122
**Platform(s)**: Windows
**Describe the bug**
Projects created with Graphics level API 9_1 with DirectX crash at startup with a E_…
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An idea...
We could take `opengl.lisp` as our display API and see if we can write a drop-in replacement using Vulkan.
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Will it be possible to do this (in realtime) with an amd card in the near future?
I sold my 1070ti and I'm going to get a 6800xt + 13600k. Was also considering the rtx 4070 but 12gb vram and 192 bit …
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When running the executable, cmd displays following error:
Warning: unable to auto-locate config files in directory named by "etc".
Known pipe types:
(all display modules loaded.)
Traceback (m…
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**Describe the bug**
the Mupen64Plus core, it simply shows graphical errors, I already tried to change the recompiler and resolution, it still doesn't work.
**To Reproduce**
- I start the game no…
ghost updated
2 years ago
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Hey there,
I'm using this driver pack as I had issues with the standard Arch repos and Sway.
Since Nvidia added support for GBM I try to get Sway working with the drivers as the Nvidia devs say it…
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Is there something subtle we can do to make our graphics less easily copied by unscrupulous actors? This sounds far-fetched even as I write it, but do we want to incorporate watermarks, checksums, log…
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The Magnum GUI is working well, but there remains to be a lot of cleaning and more features. In particular:
- Clean up the code related to graphics/Magnum
- Go through the OpenGL stuff and investi…