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Godot v3.0.2
Windows 10, GeForce 1070
There's an issue with the Gridmap node not displaying the correct geometry when you go to place it in the viewport IF you have more than one Gridmap nod…
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-> Handle "Ghost detections" mentioned on #1 , currently not integrated on LiDAR processing to come towards to NMBURobotics/gr_perception#3
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https://gitlab.com/xsdk-project/spack-xsdk/-/jobs/742346478
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>> 917 /Users/xsdk/builds/A57L32nw/0/xsdk-project/spack-xsdk/spack-stage/spack-stage-butterflypack-1.3.0-xsdk-ddh2l4rxeywsodbmeq…
balay updated
3 years ago
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Dear XRootD community,
I'm planning to cut the first RC for 5.0.1 this week hence I'm creating this issue so we have a place where we can discuss the upcoming release.
The stable branch has been…
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Godot 3.0 Windows 10 64 bits nVidia 940M
The floor grid of Gridmap is z-fighting and flickering with the normal grid. Any way to make it drawn over it but not above everything?
![image](https://…
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I would like to propose an alternative edition mode for GridMap:
Currently, editing a gridmap requires to work floor by floor, aligned to a given axis, which is equivalent to tilemap edition inside…
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|# | Größe | Einheit | Plot/Tabelle | Kommentar | Done? |
|-------|----------|-----------|-----------------|-----------------|-----------------|
|1 | LCOE (Electricity, Heat) | divers | table | TODO…
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Godot 3.0 beta 1
Windows 10 64 bits
I opened a project, dropped an OBJ file in it, and I got an error popup telling me that Godot could not write to the filesystem cache.
Then the file showed up …
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Hi,
I'm working with Gridmap and there is a thing I don't understand. set_cell_item updates the octant of the gridmap for each call. Is there a way to seperate this, to populate the gridmap data a…
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Hello there,
I am a generally happy user of the grid_map library and think it offers a very sensible set of functionalities.
However, I came across an issue today which I traced down to be an er…