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The branch https://github.com/mappy/mapnik/tree/parallel_queries contains our work for adding parallel queries to Posgtis, which can serve as a basis for general parallelisation of datasources.
## Sc…
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### Steps to reproduce
Run any application (the counter example for example) in debug mode.
### Expected results
No black screens and no flickering in debug mode.
### Actual results
It will show …
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This is quite a big task. Currently every voxels is reflected by an object. This only works for small creations.
This combined with using a graphic rendering engine would mean we can support large ob…
simlu updated
7 years ago
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### Description
Unicode Kannada text is not rendering correctly in Sublime Text editor.
### Steps to reproduce
Create a python test file with below lines.
```
print('ಕನ್ನಡ ')
print('ನನ್ನನ್ನು…
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Hi.
I think that the project is ripe enough for built-in vector tile rendering support. I recently wrote the vector tile rendering engine in C#/.Net and it has a demo that loads vector tiles and sh…
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In my game engine I'm seeing a strange problem with SteamVR. First things first the 3D rendering using OpenVR works. I'm using the render size as requested by OpenVR. I'm rendering the scene then copy…
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Hi,
I've been trying to get MSAA working. Now I have to apologize here, this is the first engine I've worked with. I have built my own loose engine using SharpDX so I have a reasonable understanding …
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## Requirements
We wish to leverage the headless content management system to create static and dynamic websites (and those that mix the two).
### The basics
1) A templating engine that lets …
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### Tested versions
- Reproducible in Godot 4.2.2.stable.
- Unknown for other versions.
### System information
Windows 11 23H2
### Issue description
I remember this happening a while ago and sto…
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I have implemented an Unreal Engine 4 module which allows one to use desktop windows as a texture with minimal overhead / latency. It works fine on DirectX11, but I would need to make it work for Dire…