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The project's unit tests need to be run every time a commit is made
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Hi there. I just installed play games plugin v0.9.50 to my project and after each script recompilation and game run I getting in console output like "Assets/GooglePlayGames/Editor/GooglePlayGamesPlugi…
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The readme states the former. Just wanted to check it's not actually the latter?
(I want to make something that I can release open source without a hard dependency to a paid asset)
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```
$ g++ --version
g++ (Ubuntu 5.4.0-6ubuntu1~16.04.12) 5.4.0 20160609
```
Running `make -j8` on `turicreate/debug` breaks with following errors -
```
In file included from /home/shreya/…
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First of all, this is a refreshing change to the Zukimack themes. Big thanks+respect to the conceptualizers!
Right now Im experiencing the issue stated in Subject above.
I'm done installing both The…
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When mocking a file, the cmock_generator includes first , and possibly and then "cmock.h" and the mocked headers, etc.
```
/* Source File: src/nkern/common/core/nktypes.h */
/* AUTOGENERATED FI…
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User request message from ticket [Ticket #190761]
Feature Type: feat_addition_ingame
Description: It would be a super addition to GMS if users are able to define a boundary in room editor and assi…
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As we all know Unity built in asset package management system is a literal garbage tier effort.
Something where we can see what is already downloaded from the local folders provided, asset versions…
XeonG updated
2 years ago
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I can't get the theme to display properly, even when selected at TweakTool. All I get is something like this
![captura de pantalla de 2016-05-30 16-03-04](https://cloud.githubusercontent.com/assets/18…
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**Type: LanguageService**
This issue is closely related to #2499 but more general. The linked issue talks requests that VSCode supports some of SDCC compiler's syntax for Intel 8051 projects. Thi…