-
Can Support Linux?
only support Windows we Games cannot use FSR 3.0
-
The lack of support for additive blending has been discussed on the main glTF repo:
https://github.com/KhronosGroup/glTF/issues/1189
and in the broader context of blending modes here:
https:/…
-
Never had this issue with any other mods. Disabling the mod and the game shuts down normally.
Workaround is to kill the Satisfactory game in the Task Manager. Tried this a couple of times and had …
-
# Compatibility Report
- Name of the game with compatibility issues:Space Hulk: Tactics
- Steam AppID of the game:492230
## System Information
- GPU: AMD Vega 10 XL/XT [Radeon RX Vega 56/64]
- …
-
Default config from extracted package in x86-64.
Kernel 6.6.1
Mesa 23.2.1
Set UseOpenGLDebug=True, DebugLevel=3 and commented ;Suppress=DevLoad and ;Suppress=DevGraphics.
Error Window:
Signal…
-
![untitled](https://cloud.githubusercontent.com/assets/14841147/10108426/6fd67212-6386-11e5-97bd-bd1713e4fe9d.png)
![untitled2](https://cloud.githubusercontent.com/assets/14841147/10108427/6fe4fec2-63…
-
I have recently tried to get FastBuild working with [Unreal](https://forums.unrealengine.com/t/distributed-compilation-distcc-ice-cream-etc/1337116/2) I do seem to be getting the hosts to join each o…
-
### Tested versions
[4.4 dev3](https://godotengine.org/download/archive/4.4-dev3)
### System information
win10 21H2,Vulkan API 1.2.0
### Issue description
![B`}0_G%H8QZC3B3Q}UFUW{D](h…
-
**Observed on SteamDeck:**
Proton Version: 9.0-2 and 8.0-5
Wine Versions: wine-9.0 and wine-8.0
**Summary**
Our game is built on Unreal Engine 5.4 and compiled for Win64.
It uses Unreal's defau…
-
I am trying to implement the AirsimMulti in an unreal environment and it works but I just want to use 2 drones simultaneously in the simulation. There are 5 drones that are inherently there and if I …