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ECMAScript Release: 4.1-v0.0.17-alpha-20231003
Current OS: Windows 10 x64
1- When I download and launch Godot, as default there are error messages in every project (even if created new projects):
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### Check for existing issues
- [X] Completed
### Describe the bug / provide steps to reproduce it
Thank your work for Zed,It is a fast editor, I think it will replace VSCode in my work.
I write…
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Hey, what should I do?
error message is here
[log_launcher_13-04-2024.txt](https://github.com/xAranaktu/FC-24-Live-Editor/files/14964461/log_launcher_13-04-2024.txt)
[01:29:31.304] [INFO] [Core::…
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### Tested versions
- Reproducible in v4.3.dev.custom_build (e92d55bbf417aa9f4592a863cb5b2c7ba0740e21)
### System information
Godot v4.3.dev (e92d55bbf) - Fedora Linux 39 (Workstation Edition) - X1…
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Something to consider feasibility of one day so you don't have to switch to Jass first ... would have to buy reforged first :P
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They are already imported from legacy maps, but can't be placed using the map editor.
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Not sure how exactly it should look like. I quickly came up with a poc that looks like this
```python
NetMessageEx("Sv_ModifyTile", "modify-tile@netmsg.ddnet.org", [
NetIntAny("m_X"),
NetIntA…
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### Describe the project you are working on
Doesn't matter.
### Describe the problem or limitation you are having in your project
Godot's editor shortcuts support only keys - so only keyboard.
I h…
viksl updated
5 months ago
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A map maker should be enabled to easily assign geographical names to specific regions of a map ("Rattlesnake Pass"; "Mirror Lake", "Misty Ridge")
These names could be referenced in campaignes, tutoria…
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The map editor can choose on which fields the final user will be able to filter data
This for each dataset on the map