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I have everything the same in code and bullets are still not appearing
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### Describe the bug
This issue details VPhysics jolt issues that need to be fixed (eventually). Since we're dealing with a good number of bugs here, I'm consolidating them into this one issue here…
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In Xonotic, stuff is shot from the gun barrel:
![goodgunshot](https://cloud.githubusercontent.com/assets/433585/5987785/2bf85bb4-a950-11e4-866d-b20218f15d48.jpg)
In Unvanquished, stuff is shot from …
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#### Description of issue
Bolted airlocks are currently completely indestructible via brute force by anything but C12. This means that an AI can grind a round to a complete halt if the other team doe…
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In original game, when accelerating the submarine, bullets and particles also accelerate, **according to the direction** of acceleration and the **direction of movement of the object** (for example, i…
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# Instrumental Actions: Goal-Directed and Habitual - Philosophical Issues in Behavioural Science: From Individual to Collaborative Action
A course at the University of Warwick about philosophical iss…
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### Description
When shooting a player with sv_showlagcompensation set to 1 it squishes it and when moving the player the hitbox render changes with it. I found this when trying to fix #172
###…
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- [ ] 4 person co-op play where each person has a single piece of the suit, players can perform combo moves by combining different pieces of the Suit of Power to perform unique actions, potential impl…
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Hello:
First of all just to say that this is best mod ever!! Playing classic Doom in Vr is a Dream that comes true.
Yesterday we wanted to do some LAN deathmatch just like old times.
We were surp…
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Add rumble support.
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Original issue reported on code.google.com by `elua...@gmail.com` on 15 Aug 2008 at 3:12