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### Godot version
v4.0 stable mono
### System information
Windows 10, Vulkan
### Issue description
I've been playing around with noise to create a large procedural world where I'm gener…
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**Is your feature request related to a problem? Please describe.**
I'd like to add optional features that RPG Maker does not have by default that may or may not require addition scripts. This has bee…
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I took some notes as I went by adding a `crate` field to every asset:
```
Unreleased (AKA a crate with no crates.io release):
- bootleg_networking
- bevy_input_actionmap
- bevy_advanced_input
…
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### Describe the project you are working on
A 2d game which requires tilemaps with one way collision, i.e a wooden platform
### Describe the problem or limitation you are having in your project
I w…
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## Is your feature request related to a problem? Please describe.
Layers and objects have various boolean properties to indicate what type of instance they are. In TypeScript, these are represented b…
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```
What steps will reproduce the problem?
1. Create a tmx file without tilesets using Tiled editor
2. Load this file using CCTMXTiledMap
What is the expected output? What do you see instead?
tmx fil…
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**Godot version:**
3.2 5098d2c
**OS/device including version:**
Ubuntu 19.04
**Issue description:**
When I drop tilemap scene to empty viewport, then a lot of "Loading resource" is sho…
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Hi, is there any way to replace the whole tileset on runtime?. Imagine a game with day and night. I want to be able to change the whole tileset to change the sprites (without changing the map).
So …