-
This would serve two purposes:
- makes it easy to use theatre for reviewing animated files that have been created elsewhere (e.g. Babylon Sandbox has a pretty unusable animation sheet, theatre coul…
-
Hello keijiro, thanks for that and all of your work, you're really bringing great and useful features to Unity 🥇
I was wondering if there was any way to use a file as input for Lasp, or if it …
-
[Dreambooth](https://dreambooth.github.io/) continues to get used in innovative projects. Invoke2.2 UI mentions that Dreambooth will be usable within Invoke. So, Dreambooth is on the ToDo list.
> D…
-
## Linked Issues
#11
#17
#19
## What to implement?
---
- [x] A projectile that shoots from the Player, deal damage on hit and destroy itself afterwards
- [x] A `StatusEffect` that applies `…
-
___
***Note:** This issue has been confirmed several times already. No need to confirm it further.*
___
Not sure if that's expected behavior but Im using the viewport texture on sprite and I …
szamq updated
2 months ago
-
Making suite to @keikoro suggestion in issue #1874, I open this issue to be the place we can discuss the changes (general as well as specific implementations) we want to see for v2.0 API and architect…
-
```
What steps will reproduce the problem?
1. alembic compiling configuration
python build/bootstrap/alembic_bootstrap.py
--dependency-install-root=$DAMB_DEPENDENTS_LIBS_PATH
--with-maya=/mnt/softw…
-
```
What steps will reproduce the problem?
1. alembic compiling configuration
python build/bootstrap/alembic_bootstrap.py
--dependency-install-root=$DAMB_DEPENDENTS_LIBS_PATH
--with-maya=/mnt/softw…
-
GCP games get cut off around 580~582 dota_time, while local games (Mac) do not. This problem probably was always there, but never caught. Some recent assertions caught this.
Locally I can reproduce…
-
when stuff explodes there will also be a visual shockwave, not distortion.
its like an expanding white ring (well that's exactly what it is.
can be done with animation node or tween or just gdsc…