-
I encountered a problem at the end of Level 19. The second blast door of the two before you encounter the AT-ST does not open.
I think it is because the AT-ST is already triggered and in fight, it…
-
In the level editor, users can add spawners which spawn an infinte amount of enemies. If there's no place where the enemies can fall off the map, then an infinite amount of enemies will be on the map.…
-
![Screenshot 2024-04-14 123001](https://github.com/TheGameCreators/GameGuruRepo/assets/108415264/376d3aa7-0f5d-40f2-a3a8-75c5392314bf)
![image](https://github.com/TheGameCreators/GameGuruRepo/ass…
-
-
I think that it may be a good idea to localize resources somehow. Maybe by country? This way, you can take on larger enemies, because they won't have their full 1k+ balance at their disposal.
-
Implement levels and a level-up system. Ideas:
1. Start at level 1
2. When all enemies are defeated in a level advance to the next level
3. Slowly add more enemies each level up
4. Make enemies sl…
-
Upon creating a Player, a user can choose a PlayerClass.
- [ ] Shell, a tank which can equip 2 sets of armor
- [ ] Terminator, a DPS class which focuses on targeting a specific quarry
- [ ] Hivem…
-
- [x] Bag
- [x] Dead body
- [x] Building
- [x] Foragable bush
- [x] Camp fire
- [x] catapult
- [ ] combatants
- [x] chest
- [x] column
- [x] corn
- [x] dungeon pit
- [x] dead animal
- [x] door
- [x] t…
-
Since the last major RW update (1.2.?) every ruin a caravan has randomly stumbled across has had no enemies, and I am getting this error message:
```Could not find any RuleDef for symbol "scatterRu…
-