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![2024-05-04 - 20-19-42](https://github.com/chrismaltby/gb-studio/assets/30498581/3dcda099-d8ef-4e58-ac61-68a791628b06)
I expected the "Width" and "Height" properties here to increment at 8px inter…
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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### Godot version
stable 4.0 (although present in last rc)
### System in…
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### Description
I cannot edit any site pages. Each time I try to add or edit a block, I receive the error message "this block has encountered an error and cannot be previewed" and can't do anything w…
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Using the editor I've noticed that it is somehow time expensive to switch between the assets, for example when placing some beach tiles and then some water cliffs and back again.
My idea is to be abl…
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### Quick summary
- The editor glitches and creates a huge slideshow block if grouped within a Layout Grid block
### Steps to reproduce
1. Create a new page
2. Add a Layout Grid block with…
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Could be reproduced here:
https://codepen.io/AlexeyVylegzhanin/pen/aaRgpw/?editors=0010
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#### Steps to reproduce the proble…
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Lix 0.9.5
Consider Raymanni's Holiday hatch `raymanni/holiday/hatch.H` that I will include in the next version. This is a gridded gadget image with each cell 64x64 pixels, very good. The game compu…
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This issue is thankfully fairly easy to fix by flagging textures used in tilemap with read/write. Wanted to mention it here so that this could possibly be fixed for new users that don't know how to fi…
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### Godot version
4.1-beta3_mono_win64
### System information
Windows 11
### Issue description
The API of gridmap suggests you can rotate in all 24 directions any of the cells you place.
But i…
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### Describe the project you are working on
A 2D grid-based tactics game with heavy used of layered graphics to create depth (Godot 4 latest alpha)
### Describe the problem or limitation you are…