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there's a little of different height to reach the node that makes the nav confused and stop working. i propose to allow the user to update the landing location near it if a bug like this were to occur…
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## Habitat-Sim version
0.3.1
Habitat is under active development, and we advise users to restrict themselves to stable releases. Are you using the latest [release version](https://github.com/faceb…
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Thank you for your work! It helps me a lot. :-)
When I try to run the code, some errors occur:
```
(vlfm) zhangyiqing@inin:~/vlfm$ python -m vlfm.run
Could not import yolov7. This is OK if you…
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``` java
package org.adammarker.sloth;
import org.eclipse.swt.graphics.RGB;
public interface LSL {
static final RGB KEYWORD_RGB = new RGB(134, 37, 84) ;
static final RGB EVENT_RGB …
ghost updated
11 years ago
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I suggest adding a higher level API under a feature that would automatically tile the world and generate the navigation meshes automatically from meshes or rapier colliders for entities with special …
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Hi,
### My Counter-Strike 2 server is experiencing "UNEXPECTED LONG FRAME DETECTED" errors, causing the server to lag.
VPS specs:
CPU: Intel Xeon W-2195 (4 cores assigned to the server)
RAM:…
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Titans teleport on disembarking, in spots where they typically don't do that
Examples:
- War Games: https://streamable.com/37bfwl
- Drydock: https://streamable.com/lmhj68
- Boomtown https://s…
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### What version of Bun is running?
1.0.15
### What platform is your computer?
Linux 5.15.90.1-microsoft-standard-WSL2 x86_64 x86_64
### What steps can reproduce the bug?
see replica here https:/…
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From jira-archive-internal created by [sl-service-account](https://github.com/sl-service-account): secondlife/jira-archive-internal#71092
The pathfinding view/test tools fail to render any shapes -…