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```
What steps will reproduce the problem?
1.Joining SMP, right clicking on any teleport pipe.
What is the expected output?
Not to crash
What do you see instead?
http://i.imgur.com/dj4hE.png
What…
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```
What steps will reproduce the problem?
1.Being in SMP and placing power teleport pipes say MANY chunks away
What is the expected output? What do you see instead?
I expect power teleport pipes to …
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When claw tentacles teleport due to no player in melee, they should first show the death animation and then the emerge animation again when re-surfacing. Currently setVisibility(on/off) is used.
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**Server Log: http://pastebin.com/2bDUxJuD
It seems people can only teleport to blocks that you would be able to walk to as a normal player. All other teleports iether give you a "moved to quickly" o…
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Weigh the pros and cons of item teleportation, study potential issues, and decide whether to implement it or not.
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* **Openkore version git**:
OpenKore what-will-become-2.1 ( version git:ebd0be1_2023-09-22 ctime:2023_06_03 )
* **Server**:
Private Server ((serverType kRO_RagexeRE_2015_11_04a))
* *…
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I'm not advanced enough to figure this out and push it, I figured it would be a good idea for the community.
But be able to set the teleports we set up to be used with a job, a gang, or available t…
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Sections (names TBD—need to refine our language to ensure it resonates with new and returning users):
* Homepage / Dashboard that links out to useful sections or articles (see Stripe docs for a great …
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### Description of the feature you would like to add / User story
As a KKP admin
I would like to use a centralised login solution as an add-on in KKP working with short lived certificates for SSH
i…