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This was an assignment given to our class to learn CSS, but as a new user, the use of fictitious tags are very confusing. If they used standard class and div then it would be easier for those of us th…
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position of the keys in state (where state = p.getGameState() and is a dictionary of key value pairs ) changes every time the game is re run
lets us say that in one instance player_vel is the firs…
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Hello!
We want to create a central place to capture all of your documentation requests for deepstream.io, which could both be things that are:
- external ( how to use deepstream with service or …
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Hi, I'm learning unreal engine dumping, and I have a question i hope you can answer :pray:
Is this dumper designed to be adjusted offsets of all class members and GWorld, GName, GUObjectArray?
Alt…
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The bulk of the data analysis seems to focus on the isolation of the issues with the connect component logging. While I think it is important to highlight that these kind of data cleaning issues come …
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Identify a digital art project that you may like and describe why.
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## Issue Summary
I think this is a regression of #3223. Starting a single player Skirmish game and then repeatedly hitting the Escape key to toggle the menu on and off will put the game i…
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Levels of spells and experience are implemented, but user cant use it. User interface should be updated.
It is second part of #13.
Tasks:
1) Crete spell shop
2) Add info (to see level, exp, etc)…
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**PROBLEM**: Late game leads to a breakdown in defined roles as high SP gain allows players to suddenly max out specializations after an initial large cost to learn.
**SOLUTION**: Remove the SP cos…
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### Current limitation
Every time when starting a new game, the previous playing record becomes inaccessible. This is a limitation to players who want to review their previous results.
### Sugges…