-
```
For example, if the compiler is for WebGL 1.0 or ES 2.0, and the shader
specifies "#version 300 es", then we should fail the compilation.
```
Original issue reported on code.google.com by `zmo@c…
-
```
For example, if the compiler is for WebGL 1.0 or ES 2.0, and the shader
specifies "#version 300 es", then we should fail the compilation.
```
Original issue reported on code.google.com by `zmo@c…
-
Several RTCW single player mappers are saying that they still rely on Q3Map instead of Q3Map2 because of a bug that occurs on larger maps. Sounds like it only occurs with Q3Map2 and not with the origi…
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```
Julia set sample (o3d.googlecode.com/svn/trunk/samples/julia.html) does not
display correctly with winXP+ATI Radeon X1600 : starts with a big blue
square and then fades to very strange shapes, nic…
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It is very unclear what is the shader flow of TFX 4.0.
It seems that the main shader procedure in the lib source is missing and what I found in the effects dir of the sample is very unclear.
C…
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Hello,
First I am very pleased to see the VR version of Drishti being on Github. Thanks for that.
Saw your VR demo@Neubias.
Wanted to give it a try now, but get a shader error when starting the …
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## GLProgram::SHADER_NAME_POSITION_GRAYSCALE
![scalegray](https://raw.githubusercontent.com/zhishu520/blog/master/images/shader/scalegray.png)
```shader
// vert
attribute vec4 a_position;
…
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i thought this was fixed
![Screenshot_20220903-033520_Unnamed SDVX Clone](https://user-images.githubusercontent.com/91401709/188233394-a0db400e-3402-4b8d-af9e-42651eabc99f.jpg)
Did as told in read…
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I found this during investigation of Vulkan CTS failures related KhronosGroup/MoltenVK#2116. For the following fragment inputs shader input overrides are not applied at all. Setting breakpoints on all…
spnda updated
3 months ago
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**Is your feature request related to a problem? Please describe.**
I was playing around with the shader configuration menu yesterday, and I was looking for a specific setting that I wanted to change,…