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steamaudio_unity_4.5.3
Unity version: 2022.3.38f1
I don't know ahead of time where the next sound will play
I hoped that i could **move an audio source and then immediately play a sound**
but …
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In a 3D game where distances between objects (and sounds associated with) are
constantly checked, it could be cool to update the volume of a specific sound
to be more realistic ... (engine sound…
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The 3-D loop sound script works fine on its own but when you put a triggered item within it sound range it breaks. I made a quick little demo showing the problem. I have an enemy that is in the zone w…
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## Cursor.AI's analysis
A quick overview via Cursor:
### tell me about this webgl app
This WebGL application is a VR-enabled 3D simulation of flocking behavior, commonly known as "boids". Her…
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Environment sounds, footsteps etc.
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This is an idea Hanack came up with some months ago.
I will post the link so it won't be forgotten.
https://www.youtube.com/watch?v=MQt1jtDBNK4
https://www.youtube.com/watch?v=Je3Cs_0Jq7U
http://gamm…
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Looks like there are few issues with audio. I added Audio Listener Component to Camera. I added Audio Emitter Component to entity, attached sounds. I can play sound with AudioEmitterSoundController, b…
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Is there any documentation or examples how to set this up?
I purchased Video Streaming Player for Windows and haven't been able to figure it out or find documentation or an example how to do it yet.
…
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Please implement 3d sound for headphones, stereo speakers..., preferably as simple as possible like:
playSound(soundFile,300,20);
with also a way to position where the ears are like:
camera.r…