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- [x] I have searched for existing issues for issues like this one. The issue has not been posted.
- [x] I have provided reproducible steps. (No "as the title says" posts please. ***Please try to sta…
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**Describe the bug**
Running the example in [here](https://github.com/apache/datafusion-ballista/blob/main/ballista/client/README.md) with latest ballista package (`39.0.0`) gives an error about `Par…
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First of all thanks for this awesome Project!
I was wondering about the maintainers feeling about ballista as a distributed engine based on DataFusion.
Would switching to Ballista from "pure" Data…
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### Check version
- [X] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHA…
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### Checklist
- [x] I have searched for existing issues for issues like this one. The issue has not been posted.
- [x] I have provided reproducible steps. (No "as the title says" posts please. *…
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**Describe the bug**
AI tries to find Walking Ballista by Chord of Calling but it immediately kill Walking Ballista
**To Reproduce**
Steps to reproduce the behavior:
1. AI casts Chord of Calling…
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Requesting data pack review:
Data Pack:
[Ballista Combat v1.0.zip](https://github.com/mc-datapacks/review-tracker/files/6785681/Ballista.Combat.v1.0.zip)
Resource Pack:
[Ballista Combat v1.0 R…
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I've noticed my tower Ballistas miss continuously enemies siege equipment, specifically Fire ballistas ( cuz I think they've smaller hitbox ).
Before using the UCP patch this issue was inexistent. I'…
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My hero was attacked by an enemy. At first I was battling on my own, but then switched to autobattle. After a few creature turns game crashed.
[VCMI_Client_log.txt.zip](https://github.com/vcmi/vcm…
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As title