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We currently open ome-zarr images, and it works. When we go one level up (ome-zarr well), it does not work.
We should reproduce this issue locally and identify where the problem comes from, and we sh…
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Please assist with methods for allowing the Daz bvh to show when exporting.
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# How would you like the feature to work?
Ideally we'd like the entire skeleton unlocked, translatable and scaleable during animation. That's how animators as a whole expect things to work.
All…
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* https://github.com/syoyo/tinyusdz/blob/dev/src/usdObj.cc#L257
* https://github.com/syoyo/tinyusdz/blob/dev/doc/usdObj.md?plain=1#L26
I would be super enthusiastic to see this loose tendril of a …
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May I ask you @una-dinosauria a question?
Can the preprocessed data be converted to quaternions instead of exponential maps?
Is there a code for the conversion?
I would be very thankful to yo…
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**Is your feature request related to a problem? Please describe.**
I'm looking to generate `.bvh` files from animations in Threejs.
**Describe the solution you'd like**
Can `three-mesh-bv…
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**Submitting author:** @tejaswigowda (Tejaswi Gowda)
**Repository:** https://github.com/tejaswigowda/mediapipe-pose2bvh
**Branch with paper.md** (empty if default branch): main
**Version:** v1.0.0
**E…
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from video, we can generate avatar which format is smplx, but contains move rotation sequence(BVH).
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Dear @chaubold,
i noticed that our fork in the ilastik org diverged a bit from your repo. In a way I think it would be best to transfer this repository to the ilastik org, since we still use and ma…
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**Submitting author:** @dtschump (David Tschumperlé)
**Repository:** https://github.com/GreycLab/gmic
**Branch with paper.md** (empty if default branch): joss
**Version:** 3.3.2
**Editor:** @gkthiruva…