-
Hi,
I just noticed that new version of DragonBones can import Spine files.
Game maker studio is supporting Spine json format. Is it possible to make DragonBones to export spine like json format so …
-
You know, Do you think you can make one for Game Maker Studio 2 64bit dll? It'll be really kind for you when you done so.
https://gamemaker.io
-
# Compatibility Report
- Game Maker Studio 2 Desktop
- Steam AppID of the game: 585410
## System Information
- GPU: Integrated graphics, I guess? I'm unclear where to find this, but I have a Del…
ghost updated
7 months ago
-
## Describe the enhancement
The logic currently used for matching Game Maker Language studio `.yy` and `.yyp` files don't match the newer format used by Game Maker Studio 2.3 and aren't hiding them…
-
## Zig Version
0.12.0-dev.3653+e45bdc6bd
## Wanted Feature
I was hoping that I'd be able to just enable having trailing commas in the JSON parser by doing something like:
```zig
try std.json.…
-
I don't know if you can do this with normal game maker studio text functions let alone with scribble but this feels like a nice thing to have...
-
I want to use the Sonic Advance 1 level maps for a project in Game Maker Studio 1. Tiled does support exporting to GMS1 inherently, but exporting the sa1-tiled maps produces strange results such as xo…
-
directory for game maker studio [C:\Users\%username%\AppData\Roaming\GameMaker-Studio]
if you have it in another location for "portable" reasons you can make a symlink.
mklink /d C:\Users\%usern…
-
Hi good day
I wanted to tell you if you could upload the files of the old project, the game maker studio 1.4, both the gmx and the files, likewise we could help to adapt them to the game maker stud…
-
Since there is an error event, is it possible to also add a 'success' or 'done' event? That would enable devs to put up a 'printing now…' graphic and hide it when the print is done. Like what the Game…