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**Is your feature request related to a problem? Please describe.**
Switching whole sub-trees based on observer distance is missing
**Describe the solution you'd like**
I'd love to have access to …
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![image](https://user-images.githubusercontent.com/69606701/103682950-78250680-4f81-11eb-82b4-6908a90fb3ed.png)
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_Originally written by **! ??? Mr.Oxa ??? ! | 76561198072049152**_
Game Version: 1.1.1517
*===== System Specs =====
CPU Brand: AMD Ryzen 7 5800X 8-Core Processor
Vendor: AuthenticAMD
GPU…
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I noticed that, coming back from the Great Deku Tree after its dungeon, Mido suddenly pops into existence rather than having just been there even if Kokiri LOD is disabled which is supposed to prevent…
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https://www.youtube.com/watch?v=nFWbROQjFFo
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First of all: Awesome new version, the performance has improved a lot.
# Description
Oak trees seem to change their volume and even their shape in different LOD levels. As shown in the screenshots…
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I've consistently found that loading a scene containing terrain from a thread will cause strange issues. The LOD system seems to be inaccurate, chunks close to the camera don't show up, and collision …
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Lately there have been huge FPS losses with camera movement in max I mean in build mode not in Games continuous freezes from 75 Fps to 2 Fps these freezes have also occurred in the Dev Test and Experi…
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## What just happened?
Animesh trees rezzed on my land randomly vanish, and sometimes flicker rapidly visible/invisible. This is happening repeatedly, randomly, and often enough to make the trees unus…
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### Godot version
4.0 Beta 3, 4.0 Beta 4
### System information
Windows 10, Vulkan, Nvidia RTX 3060 Ti
### Issue description
When trying to use the Visibility Range setting for manual L…