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Hey
An improvement to your Class Song.py:
Instead of having the class documentation tell you what datatypes the input should be, you could just type your inputs in the constructor:
`
def __i…
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Hi ,
I have done a simple code in order to highlight something I have hard time understanding about CAD geometries and their implementation in OpenMC:
#Code
my_reactor = paramak.FlfSystemCodeR…
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### Roblox Username
Slaptarze_RB
### What version did this issue occur in?
1.51.1
### Describe the issue in detail.
Loading my base to plot 5, my game froze. Couldn't select to respawn or leave s…
Rygeh updated
2 months ago
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### Describe the bug
Presently, the orchestrator plugin necessitates `react` and `react-dom` to be set as dev dependencies for proper resolution of `react@18` instead of `react@17`. This requiremen…
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### Tested versions
- Reproducible in Godot 4.2.2-stable, 4.2.0, 4.0-stable, 4.0.rc1
### System information
Mac air m1 - Godot v4.2.2.stable.official [15073afe3] - Vulkan (Forward+)
### Issue …
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
When disabling option BUILD_MATERIAL in CMake - during compilation following error occurs:…
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### Overview
Please add the use of colors used in the system for the program interface.
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## Proposition:
Remplacer notre gestionnaire d'icônes `@mdi/angular-material` par le système de Google Font - Material Symbol.
Différence de tailles des icones
- `@mdi/angular-material` représent…
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Proposed sequence of topics
1. How ML works
2. Steps involved in developing a model - loading data, preprocessing, model definition (algorithm, optimiser, loss), training, prediction)
3. Pytorch in…
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### Библиотека
_Выберите нужное отметив галочку [x]_
- [ ] `@prizm-ui/core`
- [x] `@prizm-ui/components`
- [ ] `@prizm-ui/install`
- [ ] `@prizm-ui/icons`
- [ ] `@prizm-ui/flag-icons`
- [ ]…